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    Updates and development history of Triplet
    • First Prototype

      Single player logic completed

      Posted on March 15, 2023

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      Select Stage Scene Instead of directly going into the game by clicking the SinglePlay button, we made a stage-select scene where each stage will be unlocked if the previous stage is cleared. [Read More]
      Tags:
      • Beats Bang
      • Single Play
      • Prototype
    • Character Design, Prototype Model and 2d assets

      The pre-production to rigging process

      Posted on February 22, 2023

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      Character and UI Designs [Read More]
      Tags:
      • Beats Bang
      • Rhythm
    • Rhythm Game Basics

      Creating Initial Rhythm Game Structure

      Posted on February 15, 2023

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      Basic Structure The rhythm portion of our game is structured not so differently from the layout of Guitar Hero. Rather than having four activators, we decided to run with two activators given the planned complexity of BeatsBang. The notes will conventionally fall from above. In the bottom left corner of... [Read More]
      Tags:
      • Beats Bang
      • Rhythm
    • Multiplay Prototype

      Combat part of the multiplayer game

      Posted on February 12, 2023

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      Used Skills Netcode for GameObjects Unity Services Lobby Relay [Read More]
      Tags:
      • Beats Bang
      • Multi Play
      • Lobby
      • Server
      • Relay
    • Changes in game view & Single Play

      Combining the rhythm and combat screen

      Posted on February 8, 2023

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      Multiplayer complexity problem Our initial plan was to make 4 players play on 4 different computers. However, while I was working on the multiplayer implementation, changing the variables of four players seemed too complicated. We had to sync the variables(health, score, ammo) for 4 different players, and the variables changes... [Read More]
      Tags:
      • Technical issue
      • idea
      • Beats Bang
      • Single Play
      • Boss
    • Refined storyboard

      More organized storyboard

      Posted on February 1, 2023

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      Flow Chart [Read More]
      Tags:
      • brainstorming
      • idea
      • Beats Bang
    • Initial storyboard

      Idea brainstorming and concept arts

      Posted on January 28, 2023

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      How did we start One of our teammates, Scott, preferred making a rhythm game at the beginning. By that time, I (Yong U Cho) and Shane were open to making any game, so we decided to make a rhythm game and think of an idea for that. [Read More]
      Tags:
      • brainstorming
      • idea
      • Beats Bang
    • Email me
    • GitHub

    Triplet  •  2023

    University of Hawaii at Manoa ICS485 / ACM487